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Responsible for: VR Design & Technical Implementation
For a theatrical interpretation of Blade Runner, Olya Toltinova and I developed and designed two scenes in which the main characters put on VR Headsets through which they travel to a digital memory archive. Their virtual presence is presented as metallic avatars that react in realtime to the movements of the actors. The resulting 3D scene is then projected on a layer of fabric in front of the actors, giving them a second layer - fitting to the theme of humanoids and self-identification.
![](https://cdn.myportfolio.com/724efffb-f0d7-4cc8-a649-b7e73f69ff57/ab12b8c3-34a6-4dcd-97e0-8d22a055ae13_rw_1200.jpg?h=b4f162601d1ea99b715c378ee2a41531)
![](https://cdn.myportfolio.com/724efffb-f0d7-4cc8-a649-b7e73f69ff57/48582c08-f93b-4b4d-b30e-2d1f17af74c9_rw_1920.jpg?h=791f6fb68542f944dc1c2a75c3f971f9)
![](https://cdn.myportfolio.com/724efffb-f0d7-4cc8-a649-b7e73f69ff57/ad1384eb-2dab-4e2f-ba7a-48d37bc0a0de_rw_1920.png?h=294a7fb54a05555e3dc10da8948a68b9)